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Star trek online performance tweaks

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We've gone through the maps and hopefully addressed these so that you always log back in on the last safe static map you were on. There were many areas where if you logged out, you would not log in to the right location.Fixed a bug where players could circumvent limits that were set. They were not updating until you switch tabs and then back. And restrictions should now be working properly. The Limit field is now filled with the current limits set. Fleet Bank Updates - Options are now grayed out and disabled for players who don't have permission to change them.Work towards improving game performance when the shard is at peak capacity.Code has gone in to address this and should now remember what power you place there. Power trays were acting strangely and not remembering what you had placed in your first slot.Cryptic, thanks for listening to the community's bug complaints! KUDOS! There are a few key things missing of course, but if they keep patching with this consistancy, the game should clean up nicely and in a timely manner. Today we bring you the patch notes to this morning's huge bug fix update for Star Trek Online! Lots of performance and bug fixes in this one, definately a nice patch!